id | t | e | u | d |
---|
13 | NullReferenceException: Object reference not set to an instance of an object. | WeaponList.GetShowWeaponAttr (System.Collections.Generic.Dictionary`2[TKey,TValue] szAttr, System.Int32[] showAttr) (at <00000000000000000000000000000000>:0)
WeaponListProp.InitWeaponPropertyInfo (System.Int32 weaponId) (at <00000000000000000000000000000000>:0)
WeaponListProp.OnWeaponSelected (System.Int32 nWeaponId) (at <00000000000000000000000000000000>:0)
WeaponLevelList.OnClickWeaponItem (System.Int32 nWeaponID) (at <00000000000000000000000000000000>:0)
BtnClickDelegate.Invoke (UnityEngine.GameObject obj) (at <00000000000000000000000000000000>:0)
EventTriggerListener+<>c__DisplayClass45_0.b__0 () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityAction.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1].Invoke (T1 handler, UnityEngine.EventSystems.BaseEventData eventData) (at <000000000000000000000000000000 | 1632318001 | 2023/3/27 21:17:58 |
12 | NullReferenceException: Object reference not set to an instance of an object. | WorldWarZ.JiaoHuUI.ClearView () (at <00000000000000000000000000000000>:0)
WorldWarZ.DefaultGame.Initialize () (at <00000000000000000000000000000000>:0)
WorldWarZ.GameMain.OnEnter (EasyGameKit.Fsm.IFsm`1[T] procedureOwner) (at <00000000000000000000000000000000>:0)
EasyGameKit.Fsm.Fsm`1[T].ChangeState (System.Type stateType) (at <00000000000000000000000000000000>:0)
WorldWarZ.GamePreloadAsset.OnEnter (EasyGameKit.Fsm.IFsm`1[T] procedureOwner) (at <00000000000000000000000000000000>:0)
EasyGameKit.Fsm.Fsm`1[T].ChangeState (System.Type stateType) (at <00000000000000000000000000000000>:0)
WorldWarZ.GameChangeScene.OnLoadSceneSuccess (System.Object sender, EasyGameKit.Event.GameEventArgs e) (at <00000000000000000000000000000000>:0)
System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) (at <00000000000000000000000000000000>:0)
EasyGameKit.EventPool`1[T].HandleEvent (System.Object sender, T e) (at <00000000000000000000000000000000>:0)
EasyGameKit.EventPool`1[T].Update (S | 1632318001 | 2023/3/27 21:15:10 |
11 | NullReferenceException: Object reference not set to an instance of an object. | CameraManager.SetAntiAliasing () (at <00000000000000000000000000000000>:0)
CameraManager.InitCamera () (at <00000000000000000000000000000000>:0)
WorldWarZ.GameBase.Initialize () (at <00000000000000000000000000000000>:0)
WorldWarZ.DefaultGame.Initialize () (at <00000000000000000000000000000000>:0)
WorldWarZ.GameMain.OnEnter (EasyGameKit.Fsm.IFsm`1[T] procedureOwner) (at <00000000000000000000000000000000>:0)
EasyGameKit.Fsm.Fsm`1[T].ChangeState (System.Type stateType) (at <00000000000000000000000000000000>:0)
WorldWarZ.GamePreloadAsset.OnEnter (EasyGameKit.Fsm.IFsm`1[T] procedureOwner) (at <00000000000000000000000000000000>:0)
EasyGameKit.Fsm.Fsm`1[T].ChangeState (System.Type stateType) (at <00000000000000000000000000000000>:0)
WorldWarZ.GameChangeScene.OnLoadSceneSuccess (System.Object sender, EasyGameKit.Event.GameEventArgs e) (at <00000000000000000000000000000000>:0)
System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) (at <00000000000000000000000000000000>:0) | 1632315001 | 2023/3/27 20:07:57 |
10 | NullReferenceException: Object reference not set to an instance of an object. | CameraManager.SetAntiAliasing () (at <00000000000000000000000000000000>:0)
CameraManager.InitCamera () (at <00000000000000000000000000000000>:0)
WorldWarZ.GameBase.Initialize () (at <00000000000000000000000000000000>:0)
WorldWarZ.DefaultGame.Initialize () (at <00000000000000000000000000000000>:0)
WorldWarZ.GameMain.OnEnter (EasyGameKit.Fsm.IFsm`1[T] procedureOwner) (at <00000000000000000000000000000000>:0)
EasyGameKit.Fsm.Fsm`1[T].ChangeState (System.Type stateType) (at <00000000000000000000000000000000>:0)
WorldWarZ.GamePreloadAsset.OnEnter (EasyGameKit.Fsm.IFsm`1[T] procedureOwner) (at <00000000000000000000000000000000>:0)
EasyGameKit.Fsm.Fsm`1[T].ChangeState (System.Type stateType) (at <00000000000000000000000000000000>:0)
WorldWarZ.GameChangeScene.OnLoadSceneSuccess (System.Object sender, EasyGameKit.Event.GameEventArgs e) (at <00000000000000000000000000000000>:0)
System.EventHandler`1[TEventArgs].Invoke (System.Object sender, TEventArgs e) (at <00000000000000000000000000000000>:0) | 1632315001 | 2023/3/27 20:05:40 |
9 | NullReferenceException: Object reference not set to an instance of an object. | WeaponList.GetShowWeaponAttr (System.Collections.Generic.Dictionary`2[TKey,TValue] szAttr, System.Int32[] showAttr) (at <00000000000000000000000000000000>:0)
WeaponListProp.InitWeaponPropertyInfo (System.Int32 weaponId) (at <00000000000000000000000000000000>:0)
WeaponListProp.OnWeaponSelected (System.Int32 nWeaponId) (at <00000000000000000000000000000000>:0)
WeaponLevelList.OnClickWeaponItem (System.Int32 nWeaponID) (at <00000000000000000000000000000000>:0)
WeaponLevelList.LoadWeaponListInfo (System.Int32 manufacturerId, WorldWarZ.Weapon_Type weaponType) (at <00000000000000000000000000000000>:0)
WeaponLevelList+<>c__DisplayClass45_0.b__0 (UnityEngine.GameObject ) (at <00000000000000000000000000000000>:0)
BtnClickDelegate.Invoke (UnityEngine.GameObject obj) (at <00000000000000000000000000000000>:0)
EventTriggerListener+<>c__DisplayClass45_0.b__0 () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityAction.Invoke () (at <00000 | 1632312001 | 2023/3/27 17:12:42 |
8 | NullReferenceException: Object reference not set to an instance of an object. | WeaponList.GetShowWeaponAttr (System.Collections.Generic.Dictionary`2[TKey,TValue] szAttr, System.Int32[] showAttr) (at <00000000000000000000000000000000>:0)
WeaponListProp.InitWeaponPropertyInfo (System.Int32 weaponId) (at <00000000000000000000000000000000>:0)
WeaponListProp.OnWeaponSelected (System.Int32 nWeaponId) (at <00000000000000000000000000000000>:0)
WeaponLevelList.OnClickWeaponItem (System.Int32 nWeaponID) (at <00000000000000000000000000000000>:0)
BtnClickDelegate.Invoke (UnityEngine.GameObject obj) (at <00000000000000000000000000000000>:0)
EventTriggerListener+<>c__DisplayClass45_0.b__0 () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityAction.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1].Invoke (T1 handler, UnityEngine.EventSystems.BaseEventData eventData) (at <000000000000000000000000000000 | 1632317001 | 2023/3/27 16:29:38 |
7 | NullReferenceException: Object reference not set to an instance of an object. | BuildArrayUICtr.UpdateCostInfo (System.Int32 nToLevel) (at <00000000000000000000000000000000>:0)
BuildArrayUICtr.BuildUpdate () (at <00000000000000000000000000000000>:0)
BuildArrayUICtr.OnClickUpdate () (at <00000000000000000000000000000000>:0)
BtnClickDelegate.Invoke (UnityEngine.GameObject obj) (at <00000000000000000000000000000000>:0)
EventTriggerListener+<>c__DisplayClass45_0.b__0 () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityAction.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1].Invoke (T1 handler, UnityEngine.EventSystems.BaseEventData eventData) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000 | 1632317001 | 2023/3/27 16:21:52 |
6 | NullReferenceException: Object reference not set to an instance of an object. | BuildArrayUICtr.UpdateCostInfo (System.Int32 nToLevel) (at <00000000000000000000000000000000>:0)
BuildArrayUICtr.BuildUpdate () (at <00000000000000000000000000000000>:0)
BtnClickDelegate.Invoke (UnityEngine.GameObject obj) (at <00000000000000000000000000000000>:0)
EventTriggerListener+<>c__DisplayClass45_0.b__0 () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityAction.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1].Invoke (T1 handler, UnityEngine.EventSystems.BaseEventData eventData) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.StandaloneInputMod | 1632318001 | 2023/3/27 16:16:00 |
5 | NullReferenceException: Object reference not set to an instance of an object. | WeaponList.GetShowWeaponAttr (System.Collections.Generic.Dictionary`2[TKey,TValue] szAttr, System.Int32[] showAttr) (at <00000000000000000000000000000000>:0)
WeaponListProp.InitWeaponPropertyInfo (System.Int32 weaponId) (at <00000000000000000000000000000000>:0)
WeaponListProp.OnWeaponSelected (System.Int32 nWeaponId) (at <00000000000000000000000000000000>:0)
WeaponLevelList.OnClickWeaponItem (System.Int32 nWeaponID) (at <00000000000000000000000000000000>:0)
WeaponLevelList.LoadWeaponListInfo (System.Int32 manufacturerId, WorldWarZ.Weapon_Type weaponType) (at <00000000000000000000000000000000>:0)
WeaponLevelList+<>c__DisplayClass45_0.b__0 (UnityEngine.GameObject ) (at <00000000000000000000000000000000>:0)
BtnClickDelegate.Invoke (UnityEngine.GameObject obj) (at <00000000000000000000000000000000>:0)
EventTriggerListener+<>c__DisplayClass45_0.b__0 () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityAction.Invoke () (at <00000 | 1632312001 | 2023/3/27 15:58:39 |
4 | NullReferenceException: Object reference not set to an instance of an object. | BuildArrayUICtr.UpdateCostInfo (System.Int32 nToLevel) (at <00000000000000000000000000000000>:0)
BuildArrayUICtr.BuildUpdate () (at <00000000000000000000000000000000>:0)
BuildArrayUICtr.OnClickUpdate () (at <00000000000000000000000000000000>:0)
BtnClickDelegate.Invoke (UnityEngine.GameObject obj) (at <00000000000000000000000000000000>:0)
EventTriggerListener+<>c__DisplayClass45_0.b__0 () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityAction.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1].Invoke (T1 handler, UnityEngine.EventSystems.BaseEventData eventData) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000 | 1632312001 | 2023/3/27 15:46:52 |
3 | NullReferenceException: Object reference not set to an instance of an object. | SkillActionDamage.AinStartEvent (System.Object nAinIndex) (at <00000000000000000000000000000000>:0)
SkillActionDamage.OnStart (WorldWarZ.TargetableObj pOwner, SkillBase pSkill, WorldWarZ.DRCPNSkillAction ActionCfg, System.Object pExtData, WorldWarZ.SkillAction_End skillAction_End, System.Int32 nNetId, SActionParam param) (at <00000000000000000000000000000000>:0)
WorldWarZ.SkillActionPoolMgr.OnCrateAction (WorldWarZ.TargetableObj _pEntity, SkillBase pSkill, WorldWarZ.DRCPNSkillAction pSkillAction, System.Object szExtData, WorldWarZ.SkillAction_End skillAction_End, System.Int32 nNetId, SActionParam param) (at <00000000000000000000000000000000>:0)
WorldWarZ.SkillActionPoolMgr.OnCrateAction (WorldWarZ.TargetableObj _pEntity, SkillBase pSkill, System.Int32 nActionId, System.Object szExtData, WorldWarZ.SkillAction_End skillAction_End, System.Int32 nNetId, SActionParam param) (at <00000000000000000000000000000000>:0)
SkillController.OnDoAction (System.Int32 nActionId, SkillBase pSkill, System | 1632305001 | 2023/3/27 12:54:46 |
2 | NullReferenceException: Object reference not set to an instance of an object. | WorldWarZ.PartnerUI.OnChangeFightState (UnityEngine.GameObject obj, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)
EventTriggerListener+DataDelegate.Invoke (UnityEngine.GameObject go, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1].Invoke (T1 handler, UnityEngine.EventSystems.BaseEventData eventData) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.StandaloneInputModule. | 1632308001 | 2023/3/27 12:53:24 |
1 | NullReferenceException: Object reference not set to an instance of an object. | WorldWarZ.PartnerUI.OnChangeFightState (UnityEngine.GameObject obj, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)
EventTriggerListener+DataDelegate.Invoke (UnityEngine.GameObject go, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1].Invoke (T1 handler, UnityEngine.EventSystems.BaseEventData eventData) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.StandaloneInputModule. | 1632307001 | 2023/3/27 12:30:14 |
合计:13条记录 |